There is currently a great deal of debate in the Blood Bowl community about whether Trolls are truely worth the cost, given their lack of reliability, but those who enjoy playing with Trolls are often willing to take the good with the bad. Piling On: Vulnerable to fouling (AV8 only), no Claws. On his non-double roll, what does he need Tackle: Both Blitzers have it. The Really Stupid skill ensures that Trolls are not the most reliable of players, and their relatively slow movement and tendency to eat the same players they are capable of throwing with the Always Hungry skill makes them less desirable in a highly offensive mode. Got a Trolll Slayer with Mighty Blow, Strip Ball, +MA, Stand Firm and injury -AG. That said, Trolls are most commonly used defensively. They are sometimes regarded as the best protected Big Guys in Blood Bowl, since the Regeneration skill allows them to shrug off damage that would kill off most other Big Guys. In reality though I think there is an obvious way to go for most coaches. They can also be somewhat useful with Stunty players, as the Throw Team-Mate skill allows them to rapidly advance their diminutive friends up the pitch. Chaos Chosen Starting Rosters Summary When you first see the options available to a starting Chaos Chosen team it seems like there are quite a lot of choices to pick between. A 2 die attack with block is less likely to result in a turnover than a 3 die block without block (one in 36 vs one in 27), PLUS the troll has loner and 1 in 6 turns he does nothing, unless you waste a reroll on the really stupid roll. For a blitzer to get 2 dice he needs one assist. Trolls are big, nasty, behemoths capable of inflcting a great deal pf punishment upon their enemies. For a troll to get 3 dice against 2 str piece you need 2 assists. With the new introduction to the game, there are a number of things players should keep in mind before jumping into the chaos here are some pro tips for Blood Bowl 3. Upon advancement, Trolls have normal acces to Strength skills on doubles, Trolls have access to General, Agility, and Passing skills. Trolls begin with the Loner, Always Hungry, Mighty Blow, Really Stupid, Regeneration, and Throw Team-Mate Skills. The Troll/Snotling roster last appeared in v5. Normal: Guard, Stand Firm, Grab, Break Tackle/Piling On/Strong Arm Doubles: Block, Pro Stat Increase: +ST, +MV/+AV As ever you can’t go wrong with Guard and it makes a great first choice to aid your team mates and keeps the Troll useful even if you do nothing with them. ![]() However, the Trolls had a tendency to eat their teammates, and as a result, they were never successful in professional play. In Blood Bowl fluff, the Trolls once formed their own teams with Snotlings. Alternative Minatures available for Trolls vary considerably from this theme. Although they have evolved over time, the current Troll miniatures oroduced by Games Workshop very much resemble oversized Goblins. In Blood Bowl, Trolls are said to be the largest of the Greenskin (or Goblinoid) races. ![]() Slight variations on this theme may be found with the Chaos Pact and Underworld teams. Trolls are Big Guys that may be hired by Goblin and Orc teams.
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