Necessary cookies are absolutely essential for the website to function properly. Changed the selection screen on new game to use new gamepad preset selection. Critical damage can now only be increased via gear. Removed strength from Critical Damage increase equation. Added preset options for controller keybindings. Added an option to extract essence with mouse. Removed the option to destroy items, as it was being triggered accidentally. Updated mitigation values of all shields for better build variety. Updated tutorial description to match new additions to Controller Scheme. All tutorials are now re-playable via Pause Menu. All abilities now scale only based on Intelligence. Increased drop chance of Rotten Flesh by 225% of its previous chance. Doubled or Tripled(in some cases) amount of Concoctions crafted via Crafting menu. Both Tinkerer upgrades now double durations of all concoctions. Defensive Concoctions now last 90 seconds, Regenerative Concoctions 60, while Offensive Concoctions last 20 seconds. Projectiles(from staves) now also apply debuffs. Berserker now grants only 0.2% extra damage per 1% of total health loss and caps at 45% extra damage, but Berserker now increases all damage done instead of previous melee only. Dual Wield Mastery no longer caps weapon damage to its maximum potential. 2% per point of Constitution Attribute up to a maximum of 50% extra damage. Shield Mastery perk now also increases main hand weapon damage while shield is equipped.
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